3D Character Generalist


9am till 6pm or 2pm till 11pm
Based in Karachi
Posted 2 years ago


  • 1-4 years’ experience as a 3D character generalist
  • Modelling, rigging, skinning and lighting
  • Take character from concept to final render output
  • Communicate productively within a multi-disciplined team
  • High & low poly modelling, UV mapping, creating textures including normal maps

You must have the ability to convert concept and reference material into 3D assets.  Collaborate with designers, animators, and concept artists.  Be a tea player, and be able to work to schedules and deadlines.  You must be passionate about 3D characters and be able to manager relevant aspects of production.  If you meet these requirements, then please send your CV to  hr@digitechmark.co.uk

Job Features

Job Category3D Character Generalist
Salary to be discussed at interview..

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